The February Meetup will be on Sunday 17th February from 1pm to 8pm at the Jugged Hare pub, Victoria.
After a romantic week with your loved ones, it is time to feed your passion for playtesting. With Lawrence's 'Chocolate Factory' game, all we need is a card game about a florist shop and Cupid's dexterity archery game.
If you've designed a game, bring it along and give it a play or just enjoy playing other people's prototypes in a friendly and constructive atmosphere. Everyone is welcome.
If you would like to bring along a new design, contact Rob Harris (Organiser) and we will add your game to the list.
More details: www.meetup.com/Playtest/events/86203292/
We also have a guild at Boardgamegeek.com: www.boardgamegeek.com/guild/1398
Some of the games to be playtested (TBC):
Superhero game - special-powered crime-fighting (Chris Leigh)
Hex Chit game - game prototype (Behrooz Shahriari)
Princes of Amber - board game (Karel Smutný)
Rock Paper Scissors BANG! - 2-player family abstract strategy game (Dave Cousins)
Subsistence - a game of debt (Gavin Birnbaum)
Aegea - light eurogame (Brett Gilbert)
Starship Commander - miniatures game (Lawrence Davies)
The Dreamatorium Adventure - imagination game (Robert McAllister)
Dexikon - deckbuilding spelling game (Andrew Rowse)
Terror at Graveport - cooperative game (Andy Oakey)
Pareto - game prototype (Johan H.W. Basberg)